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Configurable secondary AFK currency, automated merchant rotation, and anti-exploit verification.
Building a secondary AFK progression loop that rewarded players for time spent in communal hub zones while preventing AFK machine macro abuse, transaction duplication, and economy hyperinflation.
Implemented a weighted AFK validation algorithm that correlates player movement, look vectors, and chunk interactions. Engineered an animated merchant GUI with scheduled inventory rotations, personal purchase quotas, and real-time multiplier booster tracking.